Ori And The Will Of The Wisps: The Kotaku Review

During my time with an early reviewable version of Ori and the Will of the Wisps,, I experienced multiple lockups, intense framerate stutter, and a bug that warped me to the other side of the map after a death. I had a boss battle I’d attempted a half-dozen times reset completely as I landed the final blow. When I finally finished it on Xbox One, it locked up after the credits and synced my save file from the PC version upon restarting, causing me to lose two hours of progress.

And yet, it’s still one of the best games I’ve ever played.

I expected my early review copy of Ori and the Will of the Wisps, the sequel to Moon Studios’ exquisite 2015 puzzle platformer Ori and the Blind Forest, to be somewhat buggy. Emails accompanying the download code warned of multiple known issues and heralded the coming of a “day one” patch that would fix them all. The emails suggested playing on the more powerful Xbox One X instead of the Xbox One S, as it was still being optimized. Then they suggested playing on PC instead of Xbox, as the PC version was a more stable build. None of this mattered. I played both versions and experienced many problems.

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