Crusader Kings III: The Kotaku Review

Crusader Kings III is a game that takes in 600 years of human history, from the 9th century through to the 15th, with all the geopolitical conflict, religious turmoil and interpersonal struggles that went along with it. So…where do we even begin with this game, let along this review?

How about with a quick history lesson—of the series, not the actual time period, relax—because what makes Crusader Kings III so special is going to require a quick understanding of what made its predecessor, a revolutionary strategy game, so good in the first place.

Crusader Kings III is the direct sequel to 2012's Crusader Kings II, which I nominated for Kotaku’s Game of the Year back then, and then for around five years after that as well. At first glance it was just another Paradox Interactive grand strategy game, like Hearts of Iron or Europa Universalis, something terribly niche and with all the buttons and menus and abstract complexity that implied.

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