I’ve had many friends wish they were in my position—or offer their assistance—when it comes to reviewing video games. Much rarer is the opposite reaction, where friends demanded beers as compensation for forcing them to play a video game.
This is the dilemma of Aliens: Fireteam Elite, a three-person co-op shooter from the San Jose-based team Cold Iron Studios. Out this week on PC, PS4, PS5, Xbox One and Xbox Series-era consoles, Fireteam Elite’s biggest drawcard and its failing is all in the franchise.
Aliens is a franchise fundamentally defined by its atmosphere. Aliens: Fireteam Elite is built around classes, combat ratings, replayable missions, difficulty modifiers and, oddly, a lot of cover.